There are several games on my MAME list that are not working due to memory constraints. They are listed as working by the emulator itself but they don't work. They act like they are launching but after loading they boot you back to the HBC and leave a message in your error log. When I started the list I left them in because the emulator says they work so maybe there was intention of better support for them at a later point but development on the emulator seems dead. My question to you guys is should I leave the list as is and report the results as the emulator does, remove games that fail to launch because technically they don't work, or start a separate sub-list of those games? I'll leave the poll open 30 days unless there is one obvious choice before it ends. I'll keep at it as is for now unless you guys convince me otherwise.
Thanks to the few that have voted thus far. I'm kind of leaning towards totally removing non-launching titles from the list. I mean they don't really work even if the emulator tells me otherwise. If development ever resumes on the emulator I'll have to go through and retest everything anyways. It would probably both fix and break things at the same time so retesting everything would be in order. While I'm at it I should probably remove anything the emulator lists as non-working. I've been leaving them in also and just reporting MAME's results. I should probably just whittle the list down to guaranteed to work titles for simplicities sake. Once I discover all of the titles recognized by the emulator I can sit down for some serious play testing to guarantee they all launch. I think I have roughly about 2500 - 2700 titles left to test and see if they are recognized by the emulator before I can start play testing them all. I knew I was taking on a huge task trying to tackle this alone but I didn't realize how huge. It's fun none the less.