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Thread: Genesis Plus GX v1.7.0

  1. #31
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    Quote Originally Posted by Filipou
    you didn't get it, it wouldn't be convenient at all because it would be too slow to read from decompressed files in real time, that's why no sega cd emulator support zipped files.

    as for wav files, they appear to be named correctly in regard to which criteria ? the readme says that for example if your iso is named sonic.iso, wav files should be named sonic - 02.wav, sonic - 03.wav and so on. There seems to be other formats supported (with underscore instead of minus sign, with a single digit for track numbers, etc) but it's the most common one i found with my iso+mp3
    I do get it, I'm just saying it would be more convenient if it were possible.

    The WAVs are named after the ISO. So my Rage in the Cage.iso has a WAV file called Rage in the Cage 02.wav which, as specified on the google code page for the emulator, is acceptable and should work.

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    This is a cool update, I like the new look of the emulator. It's much more polished and easy to navigate. Built-in cheats are great, too. I can play all my Sonic and Mortal Kombat hacks on here perfectly as well, which is sweeet, and the screenshot feature is a nice touch as well.

    For those of you who want a forwarder, I managed to find one that works great after quite a bit of googling. It features a cool 3D animation of Sonic and Tails, doesn't freeze the Wii when scrolling thru channels like other versions I've found, and properly directs to the apps/genplus-gx directory. Check it out if you like

    http://www.mediafire.com/?umy8aocnawcw13f
    Last edited by KnucklesOwnsGC; 11-09-2012 at 09:04 AM.

  3. #33
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    Quote Originally Posted by Frogger420 View Post
    Too bad this doesn't play .zip files! SNES and NES emulators do! It's annoying cuz I have to unpack all the zips that I want. It takes a long time because I can't do multiple zips at a time. Any way around this?
    Use Apple's Automator app if your using Mac OS X. It's located in the utilities folder. If your using winblows, check out the app on apple.com and then search google to see if there is a windows equivalent. It makes tasks like this literally take 30 seconds to set up.

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    Quote Originally Posted by KnucklesOwnsGC View Post
    This is a cool update, I like the new look of the emulator. It's much more polished and easy to navigate. Built-in cheats are great, too. I can play all my Sonic and Mortal Kombat hacks on here perfectly as well, which is sweeet, and the screenshot feature is a nice touch as well.

    For those of you who want a forwarder, I managed to find one that works great after quite a bit of googling. It features a cool 3D animation of Sonic and Tails, doesn't freeze the Wii when scrolling thru channels like other versions I've found, and properly directs to the apps/genplus-gx directory. Check it out if you like

    Genplus GX - SEGA - IOS58 v11b.wad
    Built-in cheats?? I'm still having trouble figuring the cheats on this thing. I thought you had to manually put .cht files on here like NES, SNES??

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    Quote Originally Posted by SinCara956 View Post
    Built-in cheats?? I'm still having trouble figuring the cheats on this thing. I thought you had to manually put .cht files on here like NES, SNES??
    There is a cheat pack in the download section of the emulator homepage.
    They come as .pat files (it's common cheat format used by Fusion and Gens), all you have to do is to rename files so they match your ROM filename and put them in the right directory, which is normally automatically created (/genplus/cheats/md for genesis ROM files).

    After that, when you load the ROM, the cheat codes should appear in the Cheats Menu, you can enable/disable those you want.There is also an option so that enabled cheat codes are automatically re-enabled when you load the rom, which is nice.

    All of this comes straight from the README that comes with the emulator...

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    Quote Originally Posted by Filipou View Post
    There is a cheat pack in the download section of the emulator homepage.
    They come as .pat files (it's common cheat format used by Fusion and Gens), all you have to do is to rename files so they match your ROM filename and put them in the right directory, which is normally automatically created (/genplus/cheats/md for genesis ROM files).

    After that, when you load the ROM, the cheat codes should appear in the Cheats Menu, you can enable/disable those you want.There is also an option so that enabled cheat codes are automatically re-enabled when you load the rom, which is nice.

    All of this comes straight from the README that comes with the emulator...
    Thanks, I'll try this out and let you know if this works.

    Edit: This didn't work for me. I renamed the files so that the rom matched the .pat file (Example: Sonic The Hedgehog 1.srm to Sonic The Hedgehog 1.pat). When I open the genesis folder on my pc I open the cheats folder and there's 5 folders which are: cd, gg, md, ms, sg. I did put the .pat cheat files on the md folder. I went ahead and opened the emulator on the Wii and played Sonic The Hedgehog 1 and clicked on the Home button to get the menu. The choices on the menu screen are: LOAD GAME, OPTIONS, EXIT, LOAD & SAVE, HARD RESET, CHEATS. I clicked on Cheats and a Cheats Manger screen pops up and says New Code, I click on that and a numeric pad with numbers 0-9 and letters A-F with a del, :,+, ok on the bottom. I'm guessing that's to make my own cheats or something?? I don't know, what I am missing here?
    Last edited by SinCara956; 12-07-2012 at 11:08 PM.

  7. #37
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    Quote Originally Posted by SinCara956 View Post
    Thanks, I'll try this out and let you know if this works.

    Edit: This didn't work for me. I renamed the files so that the rom matched the .pat file (Example: Sonic The Hedgehog 1.srm to Sonic The Hedgehog 1.pat). When I open the genesis folder on my pc I open the cheats folder and there's 5 folders which are: cd, gg, md, ms, sg. I did put the .pat cheat files on the md folder. I went ahead and opened the emulator on the Wii and played Sonic The Hedgehog 1 and clicked on the Home button to get the menu. The choices on the menu screen are: LOAD GAME, OPTIONS, EXIT, LOAD & SAVE, HARD RESET, CHEATS. I clicked on Cheats and a Cheats Manger screen pops up and says New Code, I click on that and a numeric pad with numbers 0-9 and letters A-F with a del, :,+, ok on the bottom. I'm guessing that's to make my own cheats or something?? I don't know, what I am missing here?

    .srm files are SRAM saves file, not ROM files (which generally comes as .bin or .zip files)

    .sms files are Master System ROM files, if this is what you loaded (Sonic was released on Master System as well), the .pat file must be tored in the /cheats/ms directory

    make sure you rename the .pat files, not the ROM file or the SRAM file and do not change the extension

    if you can not see any cheat codes when you load a ROM, it means the emulator could not find the associated .pat file in the expected directory or that the .pat file contains no valid cheat codes
    you can also input codes manually and it will saves a cheat file so itīs a good way to see if your .pat file is named correctly, stored in the correct directory or contained invalid codes (it did if the content was replaced by your manually input code)

    also remember that if you have a SD card inserted when you boot the emulator, it will use it as default device for support files like cheat, saves, config, etc... so your cheat codes must be stored on SD, even if your ROM files are on another device

    that's all i can think about it, never had issues with this myself

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  9. #38
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    Thanks for the info buddy, but still no luck. I meant .sms files as ROMS not .srm my bad. Regardless, I put the .pat file on all the folders (cd, gg, md, ms, and sg) and still no luck. Maybe because I changed the .pat file to match the ROM, instead of changing the ROM file to match the .pat file?? I'll try that when I have time and report the results. Thanks again.

  10. #39
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    Quote Originally Posted by SinCara956 View Post
    Thanks for the info buddy, but still no luck. I meant .sms files as ROMS not .srm my bad. Regardless, I put the .pat file on all the folders (cd, gg, md, ms, and sg) and still no luck. Maybe because I changed the .pat file to match the ROM, instead of changing the ROM file to match the .pat file?? I'll try that when I have time and report the results. Thanks again.
    Those PAT files in the Cheat Codes Pack are for Genesis games and they won't work for Master System games, that's why they aren't recognized as valid cheat codes when you load .sms ROM.

    I am not sure what you are trying to do exactly but if you want to cheat in SMS (or Game Gear) games, you will need to find proper cheat codes and input them manually, you can not expect 16-bit (genesis) cheat codes to work in 8-bit games... even if the game has the same name, those are different systems.

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    Oh, well I feel stupid now. Thanks, I will get the proper codes for the proper system.

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