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Thread: new super mario bros

  1. #11
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    Does New Super Mario Bros require an update then? also does this new update work with d2pro? what is the no. of the new update so I can keep an eye out for it?

    Cheers

  2. #12
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    Ive inquired with the d2pro team about an update, and they are investigating at the moment. You have to realizse its got to be fixed for not only this game but any game that uses the new protection, so hopefully we will hear some good news when they figure out the protection used and how to get it to work. Same applies to wiikey/wiikey2, drivekey, fusion etc.
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  4. #13
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    Quote Originally Posted by Spyman View Post
    Ive inquired with the d2pro team about an update, and they are investigating at the moment. You have to realizse its got to be fixed for not only this game but any game that uses the new protection, so hopefully we will hear some good news when they figure out the protection used and how to get it to work. Same applies to wiikey/wiikey2, drivekey, fusion etc.
    Thanks for the post Spyman.

    It's the first i've read that any modchip team are actually doing something about this issue.

    Maybe someone can add at the start of the guides for NSMB this fact and it will be updated when and if a pure disc fix is released.

    It's so annoying reading so many posts, throughout the net, stating a fix for this or that modchip, and the first thing they mention on how they did it is homebrew and softmod.

    I'm not against homebrew/softmodding in any way, it's just that i've had a modchip fitted and don't see the reason for softmodding.
    Either one or the other.
    Also I don't want my son to have to learn how to load a game using softmod at the age of 5years.

    I hope they do release a fix soon because if any other games are released with this issue then i will more than likely move over to full soft mod and never buy a modchip again.

    It's in the modchip maufacturers to release a fix as soon as, because the longer they take the more people will move over to softmodding, so it's strange it's so quite from them.

    And before anyone tells me softmodding is the way to go - i agree -
    but for me at this moment I don't have the time, energy or desire.

  5. #14
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    I thought the D2pro was discontinued? and an update would never come,is this true??

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    Quote Originally Posted by wiimatrix View Post
    I thought the D2pro was discontinued? and an update would never come,is this true??
    Please tell us where r u getting your info

  7. #16
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    i got that info from my mod chip supplier

  8. #17
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    Quote Originally Posted by Spyman View Post
    Ive inquired with the d2pro team about an update, and they are investigating at the moment. You have to realizse its got to be fixed for not only this game but any game that uses the new protection, so hopefully we will hear some good news when they figure out the protection used and how to get it to work. Same applies to wiikey/wiikey2, drivekey, fusion etc.
    SpyMAn is this true what Wiimatrix says,,if so we need 2 talk
    Last edited by chekoff; 11-29-2009 at 01:09 PM.

  9. #18
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    I was hoping to see an update to the D2pro, but searching around I found out that the d2project people have released the source code for the chip and its firmware under GPL a while ago. This makes me think that they are not interested in mantaining the chip any longer and that any (unlikely) upgrades will have to come from the users community. I hope facts will prove me wrong though!
    Mauri

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  11. #19
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    I heard the same and it is alvailable under GPL

  12. #20
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    the wiikey2 update is almost complete, hopefully the same for d2pro will be there. im wondering about the d2project as well... hopefully ill get answers about that soon as well. not sure if ill be able to share that info, but hopefully
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