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Thread: HELP! GBA to .DOL Injection!

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    Us HELP! GBA to .DOL Injection!

    Hi there, I've searched around the net in order to find a way to inject a .gba file in to a .dol file in order to create a custom channel for it. However, I've come up empty handed in pretty much everything I've searched for. Is it possible to even play a .gba file or would I have to rewrite the VBA GX Emulator code in order for it to play? For anyone that's interested I've been trying to create this for Pokemon Ruby Version as a fan made channel.

    TL;DR: I'm a n00b who can't get a .gba file injected in to a .dol or .wad to create a custom channel. Please help.

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    Already been tried. All the injectors don't support .GBA as a file. Only SNES, NES, N64, etc. I believe handhelds aren't supported. I've already downloaded two injectors and neither seem to work.

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    lol fail on me.... i will have a look....


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    It's fine. Thanks for the help. I've also discovered the Impaler WII Wad Injector so I'm downloading that now as my 3rd injector. Hope it works.

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    yeah i was working on some VC .wads from n64 games and got some but they all failed when installed so back to the drawing boards....

    LOL

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    Well, it looks like I can use the QWRev engine from wiibrew as the base for Ruby but I have to create a .wad file for it first. I'll post if I can somehow make it work. The idea is to lay Ruby over it while still using the control functions to play it. Thanks though.

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    yes i will watch this thread for updates..... cool cool


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    Just another quick question:

    What's the largest .wad available for public use? The file size is also a factor as Ruby Version is 16 MB while as the largest .wad I have right now is 6.68 MB.

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    ummmm i have .wads that are 21mb and i might have some higher....

    @neiro jump on the irc and we will chat!!!


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