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Thread: Mario Kart Wii Custom Tracks (USB Loading AND Backup Discs)

  1. #111
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    hey wag1!!!!


    Watch you language.... This is a Family Site!!!!!


  2. #112
    Junior Member thatfloorguy's Avatar
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    Mr.Beans Space road is saying invalid file when trying to patch to ridgehighway_d (Even tried ridgehighway)
    Luigi's Island will not patch to old_fall_ds_d (old_falls_ds either)
    Penguin canyon and Northpole slide both say to patch to old_sherbert_64
    All others patched fine, I had space road working but deleted that iso as I had too many cutom tracks/karts and wanted strictly a GP edition.
    4.2U / Priiloader / CiosX d2x v6/1TB WD fat32/Wiiflow r415
    ---------------------------------------------------
    Softmod any 4.2 Wii

    Playing Games from USB

    NSMB level editor (Reggie)

    WiiFlow

    Problematic Games?

    Custom Game Channels


  3. #113
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    Penguin Canyon/Northpole Slide both patch the same file (old_sherbert_64) but you need to replace different tracks in the ISO. I forget the names off the top of my head.
    I'll have to get my windows machine out and take a look at what's going on with space road and luigi's island.
    "I think that the Wii is a beautiful piece of hardware, and a broken Wii is a tragedy. It doesn’t matter why or how." -- Bushing

  4. 1 User Says Thank You Ithian For This Useful Post


  5. #114
    Junior Member thatfloorguy's Avatar
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    One replaces daisy circuit but I cannot figure out which actaul file is the daisy circuit.
    4.2U / Priiloader / CiosX d2x v6/1TB WD fat32/Wiiflow r415
    ---------------------------------------------------
    Softmod any 4.2 Wii

    Playing Games from USB

    NSMB level editor (Reggie)

    WiiFlow

    Problematic Games?

    Custom Game Channels


  6. #115
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    hi guys just to saying thanks again for this great app and to show my new tracks and other tweaks

    Last edited by casper666; 04-17-2010 at 10:19 AM.

  7. #116
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    OK I have patched space road( was trying Mr. Bean's space road at first) successfully, and as far as penguin canyon (patch old sherbet 64, replace senior course. daisy circuit= senior course) Luigi's Island is still a mystery. I hve downloaded it several times and always get invalid patch error when trying to patch to old falls ds D or old falls ds.
    4.2U / Priiloader / CiosX d2x v6/1TB WD fat32/Wiiflow r415
    ---------------------------------------------------
    Softmod any 4.2 Wii

    Playing Games from USB

    NSMB level editor (Reggie)

    WiiFlow

    Problematic Games?

    Custom Game Channels


  8. 1 User Says Thank You thatfloorguy For This Useful Post


  9. #117
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    @casper666 Glad you're enjoying it. These custom tracks are a great way to continue enjoying a fun game.

    @thatfloorguy Thanks for the filenames for penguin & daisy. I just downloaded luigi's island and patched to old_falls_ds_d.szs and it went through no prob. Saved as well but didn't test it in an ISO. Maybe try extracting the file from wiiscrubber again? I downloaded luigi's island RC5 if that helps.
    "I think that the Wii is a beautiful piece of hardware, and a broken Wii is a tragedy. It doesn’t matter why or how." -- Bushing

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  11. #118
    Junior Member thatfloorguy's Avatar
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    I have been trying RC5, I always go with the latest revisions as they have fewer bugs. I will keep trying, that is the only one I am lacking.


    I started with a new untouched iso and it patched fine. Had to extract the direct rip off my HDD, but hey. Only 17 more tracks x2 to redo now LOL.

    OK all 18 tracks successfully patched X2, I cannot get the iso renamer to work thought. I tried on multiple occasions to use it, but when I click save iso nothing happens. I named the iso MarioKart GrandPrix, and the game id MKGP01. I had to extract a pal iso off my HDD to be sure I had an uncorrupted iso to redo the tracks. My NTSC version had been patched so many times,it didn't want to work right.
    The iso renamer worked, just didn't rename it on my pc, but when I added it to HDD it was fine.
    Last edited by thatfloorguy; 04-18-2010 at 04:34 PM.
    4.2U / Priiloader / CiosX d2x v6/1TB WD fat32/Wiiflow r415
    ---------------------------------------------------
    Softmod any 4.2 Wii

    Playing Games from USB

    NSMB level editor (Reggie)

    WiiFlow

    Problematic Games?

    Custom Game Channels


  12. #119
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    Porting tracks from MKDS now available (slightly beta)


    MrBean35000vr — May 03, 2010 — This is a video of a direct port of the data from Rainbow Road of Mario Kart DS into Mario Kart Wii (with some scaling, naturally). The track was ported over using the brand new OBJ importer in the SZS Modifier, which went live yesterday. If you haven't got the update already, go get it!

    (Note: If your SZS Modifier keeps erroring on load after update, uninstall and reinstall and it should solve your problems for you)

    The reason this is BETA is because of its glitches. For instance, there is no way known at present to successfully use either the loop or the corkscrew without falling part-way through (in order to complete laps, I had to take advantage of clever falling, as you can see here :P)
    Plus we were forced to use no culling, which as most veteran track creators/racers know, creates all manner of interesting physics glitches. The most apparent here is the fact the road seems to be infinitely bumpy.
    And... the textures. Not quite how they used to be :P I like having Moonview Highway in the background of the track, though, that's pretty.

    Until these are solved, a release of this beta track probably won't happen. It'd be nice for DS RR to be a proper course one day in the MKW CTGP, but for now... just rest with the fact that DS porting is definitely possible and I expect a lot more tracks to be ported over by those who can figure out the process of how (hint hint MKDasher :P)

    Many thanks as usual to Chadderz for all his work on the SZS Modifier, and to MKDasher for providing the OBJ files of DS Rainbow Road, and also to Nintendo for making this track in the first place :P All I did this time was checkpoint it and drive :P

    Enjoy the video!


    P.S. The time on the ghost was something like 3:37.020.
    "I think that the Wii is a beautiful piece of hardware, and a broken Wii is a tragedy. It doesn’t matter why or how." -- Bushing

  13. #120
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    Hi Guys,

    firstly thx for this great tut

    But I have a Problem with SZS Modifier, the server are offline, does anyone know where the problem is ?

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