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    by Published on 07-09-2012 08:47 AM
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    DOSBox Wii is a port of DOSBox to the Wii using SDL Wii. It also features a Home menu powered by libwiigui. You need a USB keyboard and a Wii Remote. You may also need to change the settings per each game. It is recommended to test specific games on a PC version of DOSBox to find the optimum settings.

    Features

    * USB Keyboard and mouse support
    * Wiimote pointer support
    * SD/USB mounting
    * Most DOS games are playable
    * Home menu, with onscreen keyboard ...
    by Published on 06-25-2012 02:07 PM
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    This is yet another Windows only tool to help you create the Wilbrand exploit used to softmod your Wii. The computer needs internet access while creating the exploit. However, a Wii console connected to the internet is NOT needed as the exploit is loaded from the SD card. ...
    by Published on 06-25-2012 01:54 PM
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    (version 1.3)

    Wilbrand is an exploit created by giantpune to replace Letterbomb. Wilbrand was created by giantpune and he has given ModMii the unique privilege of being the first to use and share Wilbrand.

    What this Wilbrand GUI does is that it creates the exploit just by putting the Wii's MAC address, actual date, the System Menu the exploit will be used on, and the Wii's region. A folder called 'private' will be created in the Wilbrand GUI folder.

    Software has 2 timers to avoid problems in moving/delete files in old systems so it seems to be hanged for max 6 seconds (2+4) after "Create Exploit" button press: this is normal. ...
    by Published on 06-25-2012 01:46 PM
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    DIOS MIOS v2.0 has been released by Crediar. DIOS MIOS allows you to run Gamecube games from an USB device on your Wii. This new versions allows the loading of GC games through USB. Not to be confused with DIOS MIOS Lite (DML). ...
    by Published on 06-16-2012 12:05 PM
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    postLoader is intended to be an extension to priiloader autoboot feature. It aims to replace Forwarders, HB Channel and the Wii System Channel with emulated NAND support. This Wii application's purpose is to be used in conjunction with Priiloader as an alternative to the Homebrew Channel and/or system menu, and also supports launching Wiiware/VC titles from real or emulated NAND. ...
    by
    Jax
    Published on 06-13-2012 04:12 PM
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    WiiMC 1.2.8



    WiiMC (Wii Media Centre) is an open source media player for the Nintendo Wii.Big Thanks to Tantric .


    Features:
    Ability to play virtually any video or audio format
    DVD playback, with DVD menu support
    Picture viewer
    Music player
    Online media support, including SHOUTcast, YouTube, and Navi-X
    SD, USB 2.0, SMB, HTTP, and FTP support
    Attractive libwiigui-based interface, designed with the Wii in mind ...
    by Published on 06-13-2012 04:08 PM
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    DIOS-MIOS Booter is a text-only GameCube Booter which can boot games from SD via DIOS-MIOS Lite and also from USB via DIOS-MIOS, also a options menu is available to control all needed game settings, controls are displayed on screen directly. ...
    by Published on 06-13-2012 03:58 PM
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    Wii U users will have access to Miiverse from smartphones, tablets, PCs and Nintendo 3DS. Satoru Iwata announced that Wii U users will be able to use mobile devices to purchase downloadable Wii U games while they are away from their Wii U, and the titles will automatically start downloading on the Wii U console through SpotPass. ...
    by Published on 06-11-2012 02:13 PM
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    Quadforce allows you to run the Triforce arcade games Mario Kart GP and GP 2
    on a Wii from a SD card. It can not run any GameCube games.

    No other Triforce games are supported by this version.

    There will be no source, this project is not based on DML in any way and
    isn't using any GPL code except elfloader of which the source is supplied.

    This will be the final public release, sadly this means you will be missing out
    on the progress that was made since February, like USB support, wavebird support
    and support for a few more games. ...
    by Published on 06-10-2012 10:18 AM
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    During an interview, Nintendo’s Katsuya Eguchi revealed why Wii U launch games will run at 720p. Eguchi believes that games running at 720p are sufficient. He says that all developers have their reasons but Nintendo will choose Wii U’s resolution based on what they feel will deliver a great experience to the gamer. Eguchi says that if Nintendo wants games to run at 60 frames per second, during a particular stage of development, then 720p seems more realistic. ...
    by Published on 06-09-2012 10:49 AM
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    While the Wii U technically supports 1080p resolution, current Wii U games only run in 720p, Wii U Daily can confirm. Yesterday, Nintendo released screenshots of New Super Mario Bros U, which were in the native resolution of 720p. So were the screenshots of ZombiU and Project P-100. We initially thought that those were simply the 720p versions of the game and that 1080p would be available. But as it turns out, all of Nintendo’s upcoming first party Wii U titles will be in 720p. ...
    by Published on 06-07-2012 05:00 PM
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    Yabause Wii is the Wii version of Yabause, a Sega Saturn emulator, and is the first for Wii to emulate the complex processes of the Sega Saturn. The Wii port is not released officially. Some unofficial versions have been released. Note that the Wii port is in testable status, and won't be officially supported until a later date. You must not ask the Yabause Team about unofficial versions. ...
    by Published on 06-06-2012 12:30 PM
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    FBZX is a ZX Spectrum emulator for FrameBuffer written by Sergio Costas and ported to Wii by Oibaf.

    Features

    The main features are:
    Emulates acurately the Original 48Kspectrum (both issue 2 and issue 3), the classic 128K, the Amstrad Plus 2, the Amstrad Plus 2A and the Spanish 128K. This include screen, keyboard and sound (both speaker and AY-3-8912 chip).
    Screen emulation is extremely accurate, so it can emulate border effects and even attribute effects.
    Supports Z80 snapshots, both loading and saving, and loading .SNA snapshots.
    Supports TAP (both read and write) and TZX (only read) tape files, supporting normal speed loading and fast speed loading.
    Emulates up to 2 joysticks: kempston, cursor and sinclair1 and sinclair2.
    All the wiimote, nunchuck and classic controller buttons and joypad are fully configurable.
    Virtual keyboard support.
    Emulates the Interface I and Microdrive.
    Emulates the ULAPlus
    Based in a new, fully free, Z80 emulator (Z80Free). ...
    by Published on 06-06-2012 12:22 PM
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    Nintendo has confirmed plans to allow Wii U users to transfer their Wii Virtual Console purchases and Wii game saves to its new, backwards compatible console.

    "We are readying the system, yes, to transfer saves and everything you've bought," said Katsuya Eguchi, designer and manager at Nintendo EAD.
    Although the company didn't reveal any further details, comments made by Nintendo's EVP of sales and marketing Scott Moffitt in an interview with ABC could be an indication of the route Nintendo will take." ...
    by Published on 06-06-2012 12:19 PM
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    Nintendo has confirmed on Game Trailers that the Wii U touchscreen isn’t multitouch due to costs. Nintendo believes the Nintendo DS screen was adequate enough for gamers, and they believe the same for the Wii U GamePad controller. Charlie Scibetta says that Nintendo is trying to strike the right balance between the robust set of features and capabilities for the hardware, but also make it affordable to people. ...

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