Wiiflow is an advanced usb backup loader which has as many features if not more features than any other backup loader for the Nintendo Wii, while still keeping a simplistic controls feel and stunning look to the interface. Read further for all your Wiiflow questions. It now has the feature to automatically load a game with the IOS needed and some more nice features.
Features
Near 100% game compatibility with d2x cIOS, even IOS reloading games.
Auto IOS detection, when starting a game, Wiiflow will use the cIOS with a base that corresponds with the game's IOS if available.
Comprehensive gamelist caching, to allow extremely large gamelists into the thousands to load in 2 or 3 seconds.
Extensive Themes support.
Ability to play THP format Game Trailers for each game.
Completely Translated into over 22 languages.
Able to have a custom Fanart for each game.
Able to play multiple Music formats, including mp3, wav, bns, mod, s3m, and ogg.
Wiiflow has full Nand Emulation for channels, WiiWare, and VC.
Wiiflow has emulation redirecting Wii game saves to usb starting with developer revision 416.
Wiiflow can play Gamecube games from SD Card with DML since r418.
Download WiiFlow r418
Official Site- wiiflowiki
Changelog
r418
* Added DML support
* Re-added IOS selection
* Added yellow and green cover color
* Added cover support for homebrew using icon.png
* Added partial and full save emulation button to global Settings and individual game settings
* Added dollz support for homebrew
* Added option to disable IOS reload block
* Added force aspect ratio patch
* Added option "update_cache" in GENERAL section, to force cache update at startup
* Added, removed and fixed some debug messages
* Added custom titles for homebrew
* Added game config button to toggle "custom" setting of channels
* Pressing 'B' on 'config button' will now force a cache update for current view
* Added missing break;'s in UpdateCache function (menu.cpp)
* Added missing stuff for DML update
* Only opening game info menu if gametdb is present
* Added option to disable channel coverflow mode (hidechannel) in GENERAL section in ini
* Fixed nand emulation partition set for d2x v8+
* Fixed wii disc launching for games with IOS58 base
* Fixed gamecube disc launching
* Fixed gamecube disc audio streaming
* Fixed black wii game covers
* Fixed and added lot's of alternate color cases
* Fixed color type for many games
* Fixed wiimote sync issue
* Fixed source code compiling under linux
* Fixed IOS reloading games
* Fixed a screen issue in menu_about
* Fixed wiiflow cache
* Fixed codedump if title in gametdb is longer than 64 chars
* Fixed wrong titles displayed when updating gametdb
* Fixed other various gametdb bugs
* Fixed crash in WaitMessage (hopefully)
* Fixed cover download crash if no {loc} is in url_full_covers
* Compressed all PNG files
* Updated libpng from 1.2.34 to 1.4.4
* Updated metaphrasis from 0.1.0 to 0.1.2
* Set "partition" option for emu nand to 0 (SD) by default to prevent crashes
* General code clean up and more stability
* Lots of other improvements we forgot to list
* Added DML support
* Re-added IOS selection
* Added yellow and green cover color
* Added cover support for homebrew using icon.png
* Added partial and full save emulation button to global Settings and individual game settings
* Added dollz support for homebrew
* Added option to disable IOS reload block
* Added force aspect ratio patch
* Added option "update_cache" in GENERAL section, to force cache update at startup
* Added, removed and fixed some debug messages
* Added custom titles for homebrew
* Added game config button to toggle "custom" setting of channels
* Pressing 'B' on 'config button' will now force a cache update for current view
* Added missing break;'s in UpdateCache function (menu.cpp)
* Added missing stuff for DML update
* Only opening game info menu if gametdb is present
* Added option to disable channel coverflow mode (hidechannel) in GENERAL section in ini
* Fixed nand emulation partition set for d2x v8+
* Fixed wii disc launching for games with IOS58 base
* Fixed gamecube disc launching
* Fixed gamecube disc audio streaming
* Fixed black wii game covers
* Fixed and added lot's of alternate color cases
* Fixed color type for many games
* Fixed wiimote sync issue
* Fixed source code compiling under linux
* Fixed IOS reloading games
* Fixed a screen issue in menu_about
* Fixed wiiflow cache
* Fixed codedump if title in gametdb is longer than 64 chars
* Fixed wrong titles displayed when updating gametdb
* Fixed other various gametdb bugs
* Fixed crash in WaitMessage (hopefully)
* Fixed cover download crash if no {loc} is in url_full_covers
* Compressed all PNG files
* Updated libpng from 1.2.34 to 1.4.4
* Updated metaphrasis from 0.1.0 to 0.1.2
* Set "partition" option for emu nand to 0 (SD) by default to prevent crashes
* General code clean up and more stability
* Lots of other improvements we forgot to list



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