neek2o is an enhancement of Crediar's Sneek project that has a number of new features:
- It can launch backup games in wbfs format from a fat32 formatted drive.
- It can use an emulated nand in a subfolder of the drive, and not only on the root of it.
- It can switch from one emulated nand to another on the fly. So you can run a game in it's own
region nand.
- It has Uneek_usb_fs support. This means that homebrew can have usb access again with minor modifications,
using the isfs filing system.
- It can cooperate with bootmii. It doesn't launch automatically every time on a bootmii as boot2 wii.
- It's prepared for an usb only setup. In the near future, you wan't need a sd card anymore to use it.
For the noob's reading this, a little more explanation.
The wii contains an internal 512Mb nand chip that can be seen as the harddisk of a pc. It contains the
operating system of the wii and other files like gamesaves.
If something serious goes wrong with the wii operating system files, it's sometimes difficult to fix the issue.
A pc can be booted from a cd/dvd or an usb stick to fix things, but the wii doesn't have this luxury. In worst case
the flash disk needs to be reprogrammed with an external programmer. Deadly Foez is the specialist for this type of
repairs. A very important thing you need is the backup of your working nand, or at least the keys that are used to encrypt
that nand. Without those, your wii can become an expensive doorstop or paperweight.
Sneek and Uneek redirect the internal nand flash read and write operations to the wii sd card or usb disk.
Sneek uses the sd card and Uneek uses the harddisk. If something goes wrong, you can restore the nand folders on your sd card or
your harddisk with a pc, and things are running again. The DI module that comes with uneek replaces the original one that reads
games from a game disc, and reads the game data from the harddisk as well. So, it's possible to place a backup of your game on
your harddisk and run it.
The original nand flash only has a size of 512Mb. The emulated nand on harddisk can be several Gigabytes in size. So, you don't have
to erase gamesaves anymore to be able to install VC/Wiiware on your wii.
Pro's:
-Size of nand not limited to 512Mb
-Very brick safe as the original nand and it's ios aren't touched.
-Very good compatibility with VC and Wiiware. Some claim 100%
-Very good compatibility with Games.
Con's that are solved or will be solved:
-Can't cooperate with bootmii on real nand.
-No homebrew usb access.
-Special game format. Games need to be extracted.
-HBC isn't running on it.
Con's that still exist:
-is a little slower than real nand as the drive acces itself is slower.
-some harddisks don't work very well with it.
-appears difficult to setup in the beginning.
Download the files
Source- custom-di - nand emulation - Google Project Hosting
Credits:
Crediar for his wonderfull sneek package.
Overjoy for all the work and time he spent on it. He designed the framework for di wbfs support.
Xflak for supporting it in modmii and his help upon taking the last hurdles.
GiantPune for showing us the magic in bootmii ios, and even working it out when we failed to do so.
Scooby74029 for his support and attempts to fix problems.
Stfour for supporting it in postloader and letting us use priibooter as launch framework.
JoostinOnline for his artwork (I hope his book is finished by now..)
All our testers that supported us on irc. Not always with positive announcements :-)
Wintermute for his free development packages.
Nintendo for their cheap piece of hardware that is part of our hobby.
Many many others, from which we picked source code or simply ideas...Sorry for all those I forgot.



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