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Old 10-04-2008, 03:04 PM   #2 (permalink)
jbloggs
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Quote:

GnuboyGX by EkeEke


Current Version: from 26.08.2008
Since: 05.09.2008


Code:
Readme
GnuboyGX is a port for the Nintendo Gamecube and Nintendo Wii (running in GC mode)
of the open-source Gnuboy emulator, originally coded by Laguna and Gilgamesh.
More infos about Gnuboy here: [Only Registered Users Can See Links.  Click Here To Register]

This port is based on the last 1.0.4 CVS source, released by Joshua_ from EFNet #gameboy
[Only Registered Users Can See Links.  Click Here To Register].

This has nothing to do with the previous GX port for GCLinux, this is a full standalone
port using LibOGC API (GX, Audio, Inputs...)
See changelog.txt for the whole history.

If you have any questions about this, please contact us on the official GnuboyGX thread:
[Only Registered Users Can See Links.  Click Here To Register]


-=[ FEATURES ]=-

 . Gameboy and Gameboy Color emulation with sound
 . DVD & SDCARD support for rom loading
 . Freeze State support (load & save)
 . SRAM/RTC support (load & save)
 . support for 8MB roms
 . support for zipped (.zip) roms
 . support for alternate Mono Gameboy palettes
 . RTC synchro
 . Load/Save SRAM and FreezeState files (compressed) from/to Memory Card & SDCARD
 . SDLOAD or IPL reboot option
 . Wiimote/Nunchuk/Classic controller support (Wii version only)
 . Automatic SRAM/FreezeState
 . Video mode supported: 480i,480p & 576i (automatic detection)

ROMS can be loaded from a SDCARD, either through a SD-adapter in MCARD slot (Gamecube version only), or through the 
native Wii SD slot (WIi version only). ROMS must be copied on your SDCARD in the following directory: /gnuboy/roms

ROMS can also be loaded from a ISO9660 DVD (currently, ONLY the Gamecube version support DVD loading) and you obviously
need a modchip. The maximal readable size is 1.35GB on Gamecube and 4.7GB on Wii (in GC compatible mode).


IMPORTANT: When putting roms either on DVD or SDCARD, it is recommended to use subdirectories as there is 
	   a limit of 1000 files per directory.

ChangeLog
26/08/2008:
.fixed Classic Controller buttons default map
.added automatic alphabetical file sorting (Marty Disibio)
.added ROM History for faster ROM access (Marty Disibio)
.added DVD support in Wii Mode (no modchip required)

15/07/2008:
. added Wii mode support
. added wiimote/nunchuk/classic controller support (WII version)
. added libfat support 
. added automatic SRAM & FreezeState option
. added 50hz (576i) TV mode support (autodetected)
. added Progressive (480p) TV mode support (autodetected)
. added various display aspect ratio support (ORIGINAL, SCALED, STRECTH)

10/10/2007:
. improved sound rendering


20/07/2007:

[GB/GBC]
 . added RTC Synchro: in-game RTC (Real Time Clock) is now synchronized with system RTC on SRAM load
 . added GBC/GBA palettes color for GB Mono [Askot]
 . fixed some palettes [Askot]

[NGC]
 . added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
 . added 4.7GB DVD support for WII drives (the maximal allowed size for Gamecube DVD is still 1.35GB)
 . removed MPAL video timings, always use 60Hz NTSC: fix display problems for PAL wii users (no more PAL50 version needed)
 . added Console Reboot option in main menu (System Reboot), also used for SDLoad reboot 
 . Freezestate & SRAM files are now compressed (using zlib)
 . FreezeState & SRAM files can now be saved/loaded to/from SDCARD: located in /gnuboy/saves/ from the root of your SDCARD
 . added user-transparent SRAM autoload (detection order is MCARD then SDCARD, SLOTA then SLOTB)
 . changed initial ROMS directory for SDCARD user: now looking for /gnuboy/roms/ from the root of your SDCARD
 . current emulator options can now be saved/loaded to/from SDCARD SlotA: the file is dev0:gnuboygnuboyGX.cfg [Askot]
 . added L+R combo to save SRAM in MCARD SLOTB during gameplay [Askot]
 . added new font: now use original IPL font, extracted from Bootrom
 . modified controls when going into the rom selection menu (DVD or SDCARD):
   - use B button to go up one directory
   - use Z button to quit the file selection menu 
   - use L/R triggers to go down/up one full page
   - use Left/Right buttons or Analog stick to scroll the selected entry's filename when it can't be full displayed
 . various menu rearrangment, minor bugfixes & sourcecode cleanup


24/05/2007:
 . added a new option for display different palette colors in Mono GB Mode
   (most of them taken from GoombaColor)(Askot)

23/04/2007:
 . corrected a little bug with SRAM/STATE saving
 . modified key config upon request: SELECT is now assignated to Y Button

17/04/2007: (eke-eke)
 . added SRAM, RTC & STATE load/save support
 . added GUI and configurable options menu
 . corrected Sound Samples conversion (thanks to Softdev)
 . changed Sound Buffering Technic(changed to "head/tail" technic used by Softdev in NeoCDredux)

13/04/2007: WIP1
 . initial release by softdev

Downloads
[Only Registered Users Can See Links.  Click Here To Register]
[Only Registered Users Can See Links.  Click Here To Register]

Guitar Fun by Hermes


Current Version: 3.0 Online
Since: 17.08.2008


Code:
Readme
copy the 'guitarfun' folder in the root of the SD memory

Add the folders with 'Frets on fire' songs in the 'songs' directory

Add the background and necks bitmaps in the 'bitmaps' directory (see the PDF document)

ChangeLog:
V3.0
- i don't know ^^

V2.9
- Online modus is now available (read the README in the File!)

V2.8
- Fixed some minor bugs, added some extra optimization. Source Code identity (for better readability [+ laughter])
- Added 2 new scenarios and new musicians (thanks to figu3 for his contribution), giving rise to 6 different combinations
- It has added a new feature to pause the thread of Modplayer in sndlib (next release), because it was there eating resources to implement a silence [laughter]
- Have been organized graphics allow the game to add graphics more easily. Now is charged as a 32-bit textures to preserve the original quality and the graphics arena have been grouped into files guitar_anim.spf and scenario.spf.
- We have changed some other things in the operation, as some adjustments in the front entrance.
- Full source code published. Added a new tool to convert binary files to. C

V 2.7B
- It corrects a small bug in the MIDI interprets and others small problems with the input devices. Also some improvements related to the multithread core.

Downloads
[Only Registered Users Can See Links.  Click Here To Register]
[Only Registered Users Can See Links.  Click Here To Register]

Songs download
[Only Registered Users Can See Links.  Click Here To Register]
[Only Registered Users Can See Links.  Click Here To Register]

Last edited by jbloggs; 10-04-2008 at 03:07 PM.
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