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Saying Super Mario Galaxy can only be burned using Nero is a somewhat inaccurate statement. I have burned Mario Galaxy on Verbatim -R, TDK -R and Vebatim LightScribe +R using ImgBurn at 6x and all have worked perfectly.
As far as SSBB I used Verbatim DL +R with ImgBurn at 6x using layer break and it worked perfectly on first try.
I think a lot of this has to do with the chip you are using as to what media and burn speeds are going to work best.
Last edited by DarkDisciple; 07-18-2008 at 10:03 AM.
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